torsdag 7 december 2017

Progression

We have worked super hard the last couple of days, and progression has been made in so many areas. New abilities, assets and much more. The game now looks like this. My wrist is now totally destroyed after all programming so unfortunately my blog posts will be kept fairly short. I implemented the new dash move, put all the assets and material on the levels and updated to a more central player color system. I also communicated with my friend Jon Persson who made the music theme for the game. I also changed the explosion algorithm to work more fluently.




I created the logo in Adobe Illustrator:
 

Inga kommentarer:

Skicka en kommentar